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Troubleshooting • Bug reports • Known issues

Troubleshooting Hub

Fix hatching errors, missing tutorials, rare item drops, weekly tasks, and other Early Access bugs.

A single hub for diagnosing hatching errors, missing tutorials, rare item drops, weekly tasks, and achievement issues.

Fix the most common Early Access issues fast

Step 01

Capture the exact game version and the broken UI state.

Step 02

Identify the system pillar (synthesis, battles, orders, UI).

Step 03

Use the linked troubleshooting page and report results.

Official System Tags

Essences
Incubate

Buy essences, hatch fragile eggs, and uncover fresh Fulu lineages.

Recipes
Experiment

Mix different essences to discover hidden recipes and surprise outcomes.

Lab
Upgrade

Sell stored orbs, invest in machines, and expand lab production.

Hygiene
Care

Keep mischievous Fulus happy and maintain a healthy lab.

Habitat
Recover

Let exhausted Fulus regenerate in habitats matching their elements.

Field Checklist

Capture consistent data so the wiki can verify entries faster.

Checklist
  • Record the build string and the date of the issue.
  • Capture a screenshot or clip of the failure state.
  • Re-test after a restart to confirm persistence.
  • Log the outcome in the Known Issues Tracker.

Official Notes

  • Early Access is meant to deliver the core loop: hatching, evolving, lab management, and battles.
  • Orders and deliveries create objectives that support progression.
  • Early Access pricing will rise after the full release.
  • Community feedback is gathered through Discord and Steam discussions.
  • Full release is currently planned within 12 months of Early Access.
Reference Media
Official screenshots aligned with this guide.
IndieDB
Monster Lab Simulator lab workspace view
Core production workspace with machines, benches, and the primary synthesis staging area.
IndieDB
Monster Lab Simulator lab console view
Console interface close-up for monitoring synthesis and lab status in a compact panel.
Steam
Monster Lab Simulator roster view with Fulu in hand
Roster screen context with a Fulu in hand and lab stations visible in the background.

Early Access Validation

Guides remain flexible while Early Access scope evolves.

EA FAQ
  • Early Access is meant to deliver the core loop: hatching, evolving, lab management, and battles.
  • Orders and deliveries create objectives that support progression.
  • Early Access pricing will rise after the full release.
  • Community feedback is gathered through Discord and Steam discussions.
  • Full release is currently planned within 12 months of Early Access.

Related Modules

Monster Database

Cross-reference guide steps with monster entries.

Open Monster Database

Breeding Calculator

Validate recipe combinations during guide runs.

Open Breeding Calculator

Media Gallery

Pull official screenshots into walkthroughs.

Open Media Gallery