Monster Lab Simulator – Game Info & FAQ
This page explains what Monster Lab Simulator is, how it differs from older games with similar names, and answers the most common questions new players have.
Monster Lab Simulator is a 2026 indie title by Round3 Studios that combines creature collecting, lab management, and turn-based battles. Players buy essences, synthesize fragile eggs, hatch Fulu monsters, and run a growing lab that handles orders, hygiene, and tournaments.
Release Status
| Version | Status | Notes |
|---|---|---|
| Early Access (Steam) | Live — Feb 13, 2026 | Core loop available; content updates ongoing |
| Prologue / Demo | Available (Steam, free) | Released Oct 31, 2025; covers early lab steps |
| Full Release (1.0) | Planned within ~12 months of Early Access | Timing may change based on development progress |
Note: Early Access builds change fast. When documenting recipes or mechanics, always include your test date and the in-game/Steam build string.
Pricing
- Early Access: Check Steam for live pricing — discounts and regional prices vary.
- Prologue: Free (Steam).
- Full Release price: Unconfirmed.
Avoid publishing fixed prices from old posts or third-party sources. Treat them as outdated unless Steam currently shows them.
Platforms
| Platform | Status |
|---|---|
| PC — Steam | Live |
| Epic Games Store / GOG | Unconfirmed / Planned (needs official source) |
| PlayStation | Unconfirmed / Planned (needs official source) |
| Xbox / Game Pass | Unconfirmed / Planned (needs official source) |
| Mobile | Unconfirmed |
This wiki only publishes platform details that can be verified via official sources. Do not add console or storefront entries without a direct announcement link.
Overview
Not the 2008 "Monster Lab"
There are two different games with "Monster Lab" in the name:
- Monster Lab Simulator (2026) – the subject of this wiki
- Focus: essences, synthesis, Fulu breeding, lab management, and tactical battles.
- Platform: PC — Steam Early Access, Live Feb 13, 2026.
- Systems: Fulu families, element-based habitats, orders, orbs, tournaments.
- Monster Lab (2008) – an action-adventure RPG by Backbone Entertainment
- Focus: building body parts for a single monster and exploring regions in a story-driven campaign.
- Platforms: Wii, DS, PS2.
- Not related to essences, Fulus, or the modern lab simulation.
This wiki is only about Monster Lab Simulator (2026) and its Fulu-based lab systems.
Basic game loop
At a high level, every play session revolves around:
- Buying essences – Spend currency to acquire element-aligned essences (Fire, Water, Nature, Neutral, etc.).
- Synthesis and hatching
- Place three essences into a synthesis machine to generate an egg.
- Incubate and hatch the egg to reveal a Fulu belonging to one of the planned 20 families.
- Lab management
- Place and upgrade machines to avoid downtime.
- Keep hygiene under control to prevent accidents.
- Use habitats so exhausted Fulus can recover faster between battles.
- Battles and tournaments
- Build teams of Fulus and send them into turn-based fights at the battle station.
- Enter tournaments and free matches to test team compositions and earn rewards.
- Economy and progression
- Fill orders for money and resources.
- Orb strong Fulus to preserve them and sell orbs for income.
- Reinvest profits into machines, lab expansion, and more synthesis attempts.
Frequently Asked Questions
Is Monster Lab Simulator finished?
No. Monster Lab Simulator is in Early Access on Steam, live since February 13, 2026.
- Early Access focuses on delivering the core loop: hatching, evolving, lab management, and battles.
- Additional Fulu families, abilities, and late-game systems are expected to arrive in updates.
- The developers currently plan to complete Early Access within 12 months of launch, though this may change.
What platforms is the game on?
- PC via Steam (Early Access, live Feb 13, 2026).
- There is also a free Prologue demo available on Steam, covering the very early steps of the lab.
- Console and mobile versions are unconfirmed. Do not add platform entries without an official announcement link.
Does the game have multiplayer?
Monster Lab Simulator is primarily a single-player lab management and battle game. Players can compare rosters, recipes, and strategies through community channels such as Steam discussions and Discord, but there is no official cooperative campaign or shared lab mode documented in the Early Access material.
How long will Early Access last?
The developers have communicated that Early Access is intended to run for about 12 months from the February 13, 2026 launch, subject to change based on feedback and development needs. During this period, systems may be added, removed, or significantly tweaked, so always check patch notes before assuming a guide is still accurate.
What are Fulus?
Fulus are the collectible creatures you hatch from eggs in Monster Lab Simulator.
- Each Fulu belongs to one of roughly 20 families planned for the full release.
- Fulus have elements and preferred habitats (for example, Fire-aligned Fulus preferring lava-based environments).
- They can be used for lab tasks, battles, and long-term collection via the orb system.
- Evolving Fulus by fusing three of the same family produces stronger forms with new tactical options.
The Fulu Database page on this wiki tracks known monsters, their elements, habitats, and evolution notes.
How does synthesis work?
Synthesis in Monster Lab Simulator mirrors the pillars described in the official feature set:
- You buy essences aligned with elements.
- You place three essences into a synthesis station to generate an egg.
- After incubation, the egg hatches into a Fulu whose lineage depends on the essence mix and other conditions.
- You then log that output in the Breeding Calculator and attach it to the relevant Fulu entry once confirmed.
Because the game is in Early Access, recipes are still being discovered and may change between patches, so always check whether a recipe is marked as verified by the community.
What are orbs?
Orbs are a way to preserve and monetize your strongest Fulus.
- When you orb a Fulu, its essence is stored in a permanent object while freeing up active roster space.
- Orbs can be sold for money to fund lab upgrades and more synthesis runs.
- High-quality orbs from rare or powerful Fulus are more valuable in the long term.
Orbs are a central part of the lab economy and are discussed in detail on the Laboratory Economy and Resource Farming guides.
What does "orders" mean?
Orders are structured requests from in-universe clients that ask for:
- Specific Fulus.
- Specific orb types.
- Or particular quantities of synthesized products.
Completing orders:
- Grants money and sometimes additional resources.
- Keeps your lab production focused on profitable outputs.
- Acts as a natural pacing mechanism for upgrades and lab expansion.
Orders are one of the main reasons to keep machines running and to design efficient farming loops.
How is Monster Lab Simulator different from other breeding games?
Compared to many other breeding or monster-collecting titles, Monster Lab Simulator:
- Puts more emphasis on lab layout, hygiene, and logistics, not just hatching.
- Ties the economy tightly to orders and orbs instead of pure passive income.
- Uses a clear essence tri-slot synthesis system instead of simple two-parent breeding.
- Plans for tournaments and meta-driven team building as a late-game activity.
This makes it feel like a hybrid between a creature-collector and a light factory/management sim.
Where can I discuss the game or report bugs?
The main public locations for discussion and feedback at the time of writing are:
- The game's Steam discussion boards, including dedicated sections for bug reports and suggestions.
- The developer's official Discord server (linked from the Steam page and official site when available).
For wiki-specific feedback, each page can be updated by the community according to the documentation standards on the Lab Guides index.
How This Wiki Uses Official Information
This wiki follows a strict documentation policy so that guides remain trustworthy as the game evolves:
- Every factual claim is tied to one of:
- In-game observation in a specific build.
- Official store page or press material.
- Direct developer communication.
- Unverified community findings are marked clearly until confirmed.
- Guides must:
- Label the patch or build number they were tested on.
- Provide source links or media references whenever possible.
- Be updated or archived when a patch invalidates them.
If you ever spot an inconsistency between this wiki and the live game, please treat the live game as the source of truth and consider contributing corrected information.
Monster Lab Wiki is a fan-made resource for Monster Lab Simulator. This site is not affiliated with Round3 Studios and is maintained by the community.
Information last updated: February 20, 2026. EA builds change fast; verify details against the current live build.