Guide
Shop • Items • Evidence loggingRare and Epic Items
Track shop rotations and verify rare item availability without guessing drop rates.
Track inventory changes over multiple in-game days before concluding that rare items are missing.
Verify shop rotations without guessing odds
Step 01
Log shop inventory once per in-game day.
Step 02
Track lab level and version alongside items.
Step 03
Share logs when patterns are consistent.
Official System Tags
Recipes
Experiment
Mix different essences to discover hidden recipes and surprise outcomes.
Lab
Upgrade
Sell stored orbs, invest in machines, and expand lab production.
Field Checklist
Capture consistent data so the wiki can verify entries faster.
Checklist
- Record 7+ days of shop rotations.
- Note lab level and upgrade milestones.
- Separate data by version after patches.
- Avoid reporting without a minimum sample size.
Official Notes
- Sell orbed Fulus and reinvest to expand your lab and accelerate production.
- Order management creates objectives that boost the lab economy.
- Daily and weekly missions keep the lab focused on repeatable goals.
Reference Media
Official screenshots aligned with this guide.
Early Access Validation
Guides remain flexible while Early Access scope evolves.
EA FAQ
- Early Access is meant to deliver the core loop: hatching, evolving, lab management, and battles.
- Orders and deliveries create objectives that support progression.
- Early Access pricing will rise after the full release.
- Community feedback is gathered through Discord and Steam discussions.
- Full release is currently planned within 12 months of Early Access.