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Guide
Synthesis • Hatching • Diagnostics

Hatching Errors

Resolve stuck eggs, frozen timers, and missing outputs with low-risk checks and data capture steps.

Use low-risk checks to isolate whether the issue is the machine, the save, or the build.

Resolve stuck eggs and frozen timers

Step 01

Re-open the machine UI and verify inputs were consumed.

Step 02

Try a known recipe and compare behavior.

Step 03

Move the machine and retry the synthesis run.

Official System Tags

Essences
Incubate

Buy essences, hatch fragile eggs, and uncover fresh Fulu lineages.

Recipes
Experiment

Mix different essences to discover hidden recipes and surprise outcomes.

Lab
Upgrade

Sell stored orbs, invest in machines, and expand lab production.

Field Checklist

Capture consistent data so the wiki can verify entries faster.

Checklist
  • Log the inputs and output state with version string.
  • Capture the machine UI before and after the run.
  • Confirm whether a reload resolves the issue.
  • Submit a report if the issue reproduces on a test save.

Official Notes

  • Buy essences to hatch unique Fulus from eggs.
  • Discover hidden recipes by combining different essences.
  • Enter turn-based battles in the station, tournaments, or free matches.
  • Orb your creatures to keep them in a permanent collection.
  • Sell stored orbs, invest in machines, and expand your lab.
  • Merge three Fulus to evolve stronger forms with better abilities.
  • Keep Fulus happy and your lab healthy as they get mischievous.
Reference Media
Official screenshots aligned with this guide.
IndieDB
Monster Lab Simulator lab workspace view
Core production workspace with machines, benches, and the primary synthesis staging area.
IndieDB
Monster Lab Simulator lab console view
Console interface close-up for monitoring synthesis and lab status in a compact panel.
Steam
Monster Lab Simulator egg handling and incubator stations
Egg handling zone with incubators, synthesis benches, and the habitat display in view.

Early Access Validation

Guides remain flexible while Early Access scope evolves.

EA FAQ
  • Early Access is meant to deliver the core loop: hatching, evolving, lab management, and battles.
  • Orders and deliveries create objectives that support progression.
  • Early Access pricing will rise after the full release.
  • Community feedback is gathered through Discord and Steam discussions.
  • Full release is currently planned within 12 months of Early Access.

Related Modules

Monster Database

Cross-reference guide steps with monster entries.

Open Monster Database

Breeding Calculator

Validate recipe combinations during guide runs.

Open Breeding Calculator

Media Gallery

Pull official screenshots into walkthroughs.

Open Media Gallery