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Guide
Achievements • UI • Fixes

Achievement Issues

Troubleshoot achievements that fail to trigger and verify conditions before reporting.

Verify the exact requirements, capture evidence, and compare with community reports.

Resolve achievements that fail to trigger

Step 01

Re-read the achievement description in your build.

Step 02

Attempt the requirement in a fresh session.

Step 03

Capture the result and report if it fails.

Official System Tags

Combat
Battle

Enter turn-based battles in the station, plus tournaments and free matches.

Orbs
Preserve

Orb your creatures to save their stats and keep a permanent collection.

Lab
Upgrade

Sell stored orbs, invest in machines, and expand lab production.

Field Checklist

Capture consistent data so the wiki can verify entries faster.

Checklist
  • Record build version and achievement name.
  • Capture a screenshot of the completion state.
  • Note any hidden prerequisites discovered.
  • Submit evidence to the community form.

Official Notes

  • Early Access is meant to deliver the core loop: hatching, evolving, lab management, and battles.
  • Orders and deliveries create objectives that support progression.
  • Early Access pricing will rise after the full release.
  • Community feedback is gathered through Discord and Steam discussions.
  • Full release is currently planned within 12 months of Early Access.
Reference Media
Official screenshots aligned with this guide.
IndieDB
Monster Lab Simulator lab console view
Console interface close-up for monitoring synthesis and lab status in a compact panel.
Steam
Monster Lab Simulator roster view with Fulu in hand
Roster screen context with a Fulu in hand and lab stations visible in the background.
IndieDB
Monster Lab Simulator planning board and workflow sketch
Planning corner with a workflow diagram, wishboard, and essence prep for advanced lab routing.

Early Access Validation

Guides remain flexible while Early Access scope evolves.

EA FAQ
  • Early Access is meant to deliver the core loop: hatching, evolving, lab management, and battles.
  • Orders and deliveries create objectives that support progression.
  • Early Access pricing will rise after the full release.
  • Community feedback is gathered through Discord and Steam discussions.
  • Full release is currently planned within 12 months of Early Access.

Related Modules

Monster Database

Cross-reference guide steps with monster entries.

Open Monster Database

Breeding Calculator

Validate recipe combinations during guide runs.

Open Breeding Calculator

Media Gallery

Pull official screenshots into walkthroughs.

Open Media Gallery